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About RebusFarm

RebusFarm was founded in Cologne, Germany in 2006.

The render farm aims at fulfilling the growing need of rendering power in the field of 3D animation. RebusFarm supports all common 3D applications, including the host applications, as well as secondary rendering applications. Furthermore, RebusFarm targets to offer the largest possible rendering capacity at the most affordable price, while maintaining service oriented contact to the customer.

In 2009 RebusFarm presented a completely new and unique concept to integrate a render farm into the workflow of a 3D artist by publishing the Farminizer Software (patent pending). This revolutionary new concept gave the users full access to the power of the render farm from inside their own 3D software.

RebusFarm 2.0, which was released in February 2015, added the ControlCenter and the RebusDrop to the Farminizer. These two new components made the entire workflow even more intuitive and easy. The new ControlCenter allowed the users to manage and monitor their render jobs independently and from everywhere. Additionally, a few other features like secure file transfer, faster project export and automatic updates were added to the software on the render farm.

In September 2019 RebusFarm released the latest software innovation, RebusFarm 3.0. With a completely new design of the ControlCenter and features such as batch rendering/takes, pre-upload, a new preview and a resubmission function, the previous software version was raised to a completely new level.

Today RebusFarm is the market leader in terms of capacity, price, reliability and delivery speed, while continuously developing and researching new technologies to improve the render farm service even further.

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